
Driving King
Driving king was one of the first solo projects I did! We were given free range to work on anything that has used elements from what we had learned already in it, to ensure we knew what we were learning and doing.
Welcome
How’s about we look at what I’ve done, eh?
01 / Selected work
A collection of experiments, class projects, and game jam builds. Each one taught me something new.

Driving king was one of the first solo projects I did! We were given free range to work on anything that has used elements from what we had learned already in it, to ensure we knew what we were learning and doing.

Pinball was a game we made to test out some new stuff we had been learning in class! This project was made mainly with visual scripting, physics and was done solo

Simon says was a project made to try and stick to a “UML” diagram when creating a product. It’s more of a simple game, works just like the simon says game everyone comes to remember as a kid!

SOS was a game that me and some of my friends made for the 2025 Global Game Jam! It was made in less than 3 days and was worked on by me, an artist friend and another friend in the first year game development course.

“Where’s my pizza?!” was a project made, to again ensure we have retained and knew all the content covered in class and making sure we could do what we were shown! This was a solo project
.gif)
Unmasking is my 2026 Global Game Jam game I worked on with my partner! It’s a fast paced 2d puzzle game, where you work as a detective trying to find the criminal in a line-up of people! It was created in less than 3 days using the theme “Mask.”
02 / A little about me
I’m a Canadian game developer who likes figuring out how things work and then making them feel a little more magical.
Say hello ↗03 / Let’s build something
Whether you want to collaborate, talk shop, or just say hi, my inbox is open.
bigcatdev1@gmail.com ↗